Thursday, April 28, 2016

Grand Finale

We have finally reached our deadline and the goals we have set for the project.  Desert Defenders is officially in a playable beta for our presentation at USG and University of Baltimore come May 4th & May 9th.

Cheers,

Jillian

Wednesday, April 20, 2016

Cutscene Update

I've finally completed all of the cutscenes for the game.  This is cutscene 3, which plays in between Level 2 (Desert Night) and Level 3 (Pyramids of the Forgotten).  The  Final cutscene is completed as well and it is a whopping 20 slides.  Since I don't want to spoil the ending for anyone, I will not be posting it.

Cheers,

Jillian







Wednesday, April 6, 2016

Screen Updates

I've completed the tutorial screens and an updated version of the control screen, which reflects the changes that we have made and includes the Xbox 360 control list. -- Jillian

Control Screen

Power Up Screen

Haroun Ability Screen

Rana Ability Screen

Wednesday, March 30, 2016

SFX & Music Update

  • I've created and uploaded two different sound effects for the witch spell in order to compare which we like best.
  • I've managed to complete the music for the introduction cut scene.

Jackal SFX

I've uploaded the sound effects for our jackal enemy using free sounds. I've tweak them by lowering the tone to make it sound more intimidating.

SFX Update

  • I've uploaded two sound effects the one for the one up and the health grab. I created these sound effects in fl studio using different plugins such as nexus. I've used some of the effects inside of fl studio to tweak the sounds so they sound original.