Tuesday, March 15, 2016

Milestones & Playtesting Sessions

We have reached the half-way point of the semester and are moving into the final stretch of production.  Here is what we have accomplished so far:

  • Level 1 Extensions (implemented)
  • Level 2 Extensions (implemented)
  • Level 3 Extensions (implemented)
  • Jackals (implemented)
  • New HUD 
  • Power-up assets
  • Intro Cutscene
  • Sound Effects
    • Coins
    • Level-up
    • Power-ups
  • Added X-box controller support

We have also conducted several playtests and received overall positive feedback.  The playtests also alerted us to some problems that we intend to remedy such as:

  • more Checkpoints
  • more Story elements (cutscenes)
  • changes to the control scheme
--Jillian

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