In terms of character animations, we are well ahead of schedule. Here is how Haroun's running animation is going to look in-game, more or less. If time permits, I may go back and refine the animation a bit by adding more motion to the hair, but other than that, I believe it is ready to go. This is really my first time tackling such a detailed sprite sheet for not only one character, but several. With the proper pacing, I should be able to knock out an animation or two each week.
Cheers,
Jillian Walker
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