I hand drawn these levels just to get an idea on what they might look like in the game. Two of them are based on the second level, while the rest are based on the third and fourth levels of the game. They've received good reviews after the team looked at them during our group meeting. I looked at some examples of level design that were provided to me and recalled some situations I experienced when playing platformer games. The boss level will be on hold until the second half for this project.
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